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Serious Games and Gamification for Mental Health: Current Status and Promising Directions

Theresa Fleming, Lynda Bavin, Karolina Stasiak, Eve Hermansson-Webb, Sally Merry, Colleen Cheek, Mathijs Lucassen, Ho Ming Lau, Pollmuller Britta, Sarah Hetrick · Frontiers in Psychiatry · 2017

DOI 10.3389/fpsyt.2016.00215

Why this label

  • Metadata only — full assessment not yet run.

The Paper Scorecard

  • Standingclear
    • No retraction on record (OpenAlex metadata as of 2026-08-26).
  • Designjournal article
    • Journal article (Frontiers in Psychiatry). Study design detail comes from the methodology read, not metadata.
  • Executionnot assessed
    • Metadata only — full assessment not yet run.
  • Corroborationhighly cited
    • Cited by 614 works (OpenAlex citation count).
  • Provenanceidentified
    • Published in Frontiers in Psychiatry.
    • Publisher: Frontiers Media.
    • ISSN 1664-0640.
    • The journal is listed in DOAJ.
    • Open-access status: gold.
Assessed by Epistry · metadata as of August 26, 2026
Serious Games and Gamification for Mental Health: Current Status and… — Epistry